A community-collated hub for all things RimWorld Modding.
Everything in this setup WorksOnMyMachine™, so I can’t guarantee if it works on yours. A bit of ArchWiki and Google-fu might help solve any problems.
This article is a work in progress, I’ve outlined the basic steps in the section below.
You can always get MonoDevelop via the AUR, but various community members have reported it to be somewhat buggy (citation needed).
I installed MonoDevelop via flatpak:
# Omit --user to install system-wide, this way needs root privileges for obvious reasons $ flatpak install --user --from https://download.mono-project.com/repo/monodevelop.flatpakref
Once installed, run:
$ flatpak run com.xamarin.MonoDevelop
to start MonoDevelop.
MonoDevelop should be able to open .sln files made with Visual Studio with no problems whatsoever.
Getting a decompiler to work on Linux is hard, especially since there are no decompilers that have been built for Linux (as of November 2018). You can, however, run ILSpy under Wine.
Follow the instructions on the ArchWiki.
You will need to install .NET Framework 4.0 to run ILSpy. Use this command to install .NET 4.0:
$ winetricks dotnet40
Make sure you also have the
samba package installed from the official repositories to avoid this.
Once you have done both of these, try launching ILSpy with
If you see something like this when you try to start up ILSpy:
System.Runtime.InteropServices.COMException: Unknown authentication source. (Exception from HRESULT: 0x800706D3)
Chances are you’ll probably also find a log message along the lines of:
0009:err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution.
For Arch, you will need to install the